Shifting Sands is a Journey Through Assassin's Creed Mirage Small Map

Liam Williams


Shifting Sands is a Journey Through Assassin's Creed Mirage Small Map

Revolutionizing the gaming world once again, Ubisoft has announced notable changes in the highly-anticipated Assassin's Creed Mirage. In an intriguing shift from the vast landscapes of its successors, Mirage will intriguingly condense its map size to the likes of Constantinople seen in Revelations or the iconic Paris from the game's Unity installment. This big shift hints at Ubisoft's inclination towards re-spacing the Assassin's Creed universe.

In an in-depth conversation with French YouTuber Julien Chièze, lead producer Fabian Salomon revealed that the length of the gameplay would be significantly shorter than the most recent Assassin's Creed releases. Players who explore every corner of the game thoroughly can expect 25 to 30 hours of play, while those who blaze through the main storyline will find around 20 hours of content. The focus appears to be on delivering a highly engaging experience in a more compact package.

Mirage is being internally playtested at Ubisoft, and the initial findings have corroborated the projected game lengths. The preliminary play times coming from these tests peg the game at about 20-23 hours, making it comparable to the earlier games in the Assassin's Creed series. The original games, indeed, revolved around a similar gameplay time.

Set in the fascinating milieu of ninth-century Baghdad, Mirage is projected to be a refreshing throwback to the core essence of the Assassin's Creed series. By concentrating on a single city, Ubisoft seems to be reinforcing its focus on stealth and parkour, the elements that initially made the series a fan favorite. Protagonist Basim is depicted as a master of stealth and parkour rather than a customary warrior, promising a thrilling adventure for players around the world.

In conclusion, Assassin's Creed Mirage''s reduced map size and game duration is a bold deviation from the norm, redefining the pattern of gigantic maps and endless game hours. By focusing on the game's fundamental elements of stealth, parkour, and a detailed depiction of a single city, Ubisoft seems intent on reclaiming the essence of the very first Assassin's Creed games. Only time will tell whether these brave shifts will reinvigorate the franchise and captivate its loyal fans once more.